In this book, we are going to learn to make Python games with Pygame. Pygame is designed to make it easy to create games and interactive software. We’ll look at drawing, animation, keyboard and mouse controls, sound, and physics. Each chapter will add to our knowledge of Python game development, allowing us both to understand the games we play, and to create almost anything our imaginations can come up with.
This book isn’t for absolute programming beginners, but it’s not far from it: we’re going to assume that you’ve written some simple Python (or similar) programs in the past and are able to create files and get around your computer’s file system without too much difficulty.
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